Αρχεία ανά ετικέτα: release

Dolphin 5.0 Release


Dolphin 5.0 Release Video


The long awaited Dolphin 5.0 release is finally here! After nearly a year of bug-hunting and handling the release process, everything has come together for our biggest release yet! The three previous releases followed a very distinct pattern: sacrifice performance, hacks, and features in exchange for higher accuracy. As such, Dolphin 3.0, 3.5, and 4.0 progressively grew slower. But thanks to the cleanups put forward throughout those releases, Dolphin 5.0 is the fastest Dolphin has ever been!

By removing all of those hacks and outdated features while cleaning up the codebase, Dolphin has reached a new level of efficiency, powered by a revitalized dynamic recompiler. On the GPU side, OpenGL and D3D11 have seen tons of optimizations and accuracy improvements, and have been joined by a brand new D3D12 backend for huge performance gains. If there's a CPU or GPU extension that can make Dolphin faster, we take advantage of it.

At a basic level, Dolphin 5.0 is more accurate and more efficient than previous builds in every way. Individual games will vary, especially due to various hacks being removed along the way. Dolphin 5.0 can be downloaded for Windows and Mac OS X from our official website: dolphin-emu.org.

System Requirements to run Dolphin 5.0 can be found here but here's a quick rundown of what changed:

  • 64-bit CPUs and Operating Systems are required.
  • Windows XP is no longer supported. Windows Vista is no longer officially supported.
  • Direct3D10/OpenGL3 Required. This means AMD Radeon 4xxx, NVIDIA GeForce 8xxx, or Intel HD 2xxx minimum! Anything older than that will most likely not work or will have significant glitches.

Dolphin on Android is not getting a release build. This does not mean it's falling behind or anything. We just did not feel like Dolphin on Android has reached any milestone with these changes. We'd rather it have its own special time in the sun when it comes, instead of tagging it onto what has been an already concerted effort on the desktop release.

Συνέχεια ανάγνωσης

Μπορείτε να συνεχίσετε την συζήτηση στο αντίστοιχο νήμα του φόρουμ αυτού του άρθρου.

Dolphin 4.0.2 Release Announcement

One month after the 4.0.1 release we're releasing the maintenance release 4.0.2. It turned out that some critical regressions had slipped into the 4.0 release due to the major changes linked to the wii-network branch and the global user directory changes.

In particular, one of the fixed issues was related to incorrect usage of wxWidgets and caused various problems with general Dolphin usage on Windows systems with Unicode characters in their user name (e.g. "François" or "あいうえお").

Some rather technical issues caused multiple games to stop booting or to freeze randomly. We've had multiple issue reports

Συνέχεια ανάγνωσης

Μπορείτε να συνεχίσετε την συζήτηση στο αντίστοιχο νήμα του φόρουμ αυτού του άρθρου.

Dolphin 4.0.1 Release Announcement

After a somewhat large delay we're releasing a 4.0.1 release with single core crashes fixed and some other bugfixes.

Changes:

  • Fixed single core mode crashes in 64 bit Windows builds
  • Fixed missing music in Super Monkey Ball 2
  • Added missing DirectX runtime installer files
  • Fixed some graphics issues for Metroid: Other M, Skies of Arcadia and Call of Duty: Black Ops
  • Fixed various other minor issues

At the time of writing we only have compiled Windows builds. OS X and Linux users will have to compile the source themselves (stable branch, 4.0.1 tag) or stay with their current …

Συνέχεια ανάγνωσης

Μπορείτε να συνεχίσετε την συζήτηση στο αντίστοιχο νήμα του φόρουμ αυτού του άρθρου.

Ten Years of Dolphin

Video by Justin Chadwick with editing by MayImilae and neobrain.

You can also download the video in high resolution and 60 FPS.

Συνέχεια ανάγνωσης

Μπορείτε να συνεχίσετε την συζήτηση στο αντίστοιχο νήμα του φόρουμ αυτού του άρθρου.

Dolphin 4.0 Release Announcement

Update: a few hours after release, a bug causing crashes with Windows x64 and Single Core mode was found by testers. Single Core mode is not used for regular gameplay but is usually required for TAS and NetPlay. While it only affects a few specific use cases of the emulator, we still consider this a critical issue and we will release a Dolphin 4.0.1 version fixing this bug. Sorry for the inconvenience.


On behalf of the Dolphin Emulator development team, I am pleased to announce the release of Dolphin 4.0, the newest major release of the most compatible and most performant GameCube and Wii emulator for PC. Dolphin 4.0 is a special release for all of us, since it also marks the 10 years anniversary of the project, first unveiled by Henrik Rydgård (ector) and F|RES in September 2003.

Dolphin 4.0 can be downloaded for Windows (x86 or x64), Mac OS X (>= 10.7) or Ubuntu 13.04 from our official website: dolphin-emu.org.

Συνέχεια ανάγνωσης

Μπορείτε να συνεχίσετε την συζήτηση στο αντίστοιχο νήμα του φόρουμ αυτού του άρθρου.