Dolphin Εξομοιωτής

Το Dolphin είναι ένας εξομοιωτής για τις δύο πρόσφατες κονσόλες της Nintendo: Το GameCube και το Wii. Επιτρέπει στους PC gamers να απολαμβάνουν παιχνίδια για αυτές τις δύο κονσόλες σε full HD (1080p) με διάφορες βελτιώσεις: συμβατότητα με όλα τα χειριστήρια για PC, turbo ταχύτητα, δικτυωμένο multiplayer, και πολλά ακόμη!

Κατεβάστε το Dolphin 5.0-14445 για Windows, Mac και Linux »

Συμβατότητα »

Τέλειο: 35,5%
Παίζεται: 61,1%
Ξεκινάει: 2,6%
Εισαγωγή/Μενού: 0,2%
Χαλασμένο: 0,5%

Τελευταία άρθρα

Dolphin MEGA Progress Report: April and May 2021

After finishing up the macOS M1 article the blog staff took a little break. Then they saw the date.

Oh shi-

Upon looking at the actual changelog, however, something became readily apparent: this wasn't going to be just a Progress Report; this was going to be a MEGA Progress Report. The long rumored time era of developers merging everything at once had finally come to pass. We have graphical fixes for Super Mario Galaxy and Luigi's Mansion, crash fixes for Star Wars: Rogue Squadron III, Xenoblade Chronicles, Ultimate Spider-Man, The Legend of Zelda: Skyward Sword (AArch64), and new features that make playing games more pleasant! And about AArch64, there are a litany of optimizations and fixes that will change things across most of the library.

And we could go on: Bounding Box, Interpreter, GBA to GCN connectivity, GPU Syncing, Mouse Locking, and still more! There's even a lengthy dev diary at the end for good measure explaining how the great mystery of Pokemon Box's was finally solved. The only way to do it justice is to do it right. So buckle up and get ready for the April and May MEGA Progress Report.

Διαβάστε αυτό το άρθρο

Temptation of the Apple: Dolphin on macOS M1

From the announcement made on November 10th, 2020, users have had high hopes for the new Apple M1 devices. With its powerful Apple Silicon processor smashing benchmarks all over the place, users and developers were both asking if a native Dolphin build would be possible. Now we have the answer.

Apple's M1 hardware is incredibly powerful and excels at running Dolphin. This announcement has been in the works for some time, eagle eyed users may have noticed that earlier this month macOS builds were now being designated as "Intel". That's because …

Διαβάστε αυτό το άρθρο

mGBA and Dolphin Connectivity

Connecting multiple emulators together is a complicated and difficult task. This task becomes even more difficult when you consider connecting two different emulators together. You have to understand two different consoles, how these systems communicate with each other, adapt to latency restrictions, and have expertise across two different projects. In the case of GameCube to Game Boy Advance connectivity, we are incredibly lucky to have had talented developers from both GBA and GameCube circles create our current protocol for supporting "GBA" controllers. Dolphin's GBA connectivity has stagnated for some time with …

Διαβάστε αυτό το άρθρο