3.5-1224 |
πριν από 11 χρόνια, 3 μήνες |
Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237. |
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3.5-1223 |
πριν από 11 χρόνια, 3 μήνες |
ogl: remove GL_TRIANGLE_FAN on utils rendering |
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3.5-1222 |
πριν από 11 χρόνια, 3 μήνες |
Merge branch 'primitive_restart' |
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3.5-1211 |
πριν από 11 χρόνια, 3 μήνες |
ogl: fix single core crash |
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Windows x64
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3.5-1210 |
πριν από 11 χρόνια, 3 μήνες |
DolphinWX: Fail less at explaining what framelimit is doing. |
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3.5-1209 |
πριν από 11 χρόνια, 3 μήνες |
VertexShaderGen: Fix a small GLSL regression in emboss mapping. |
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3.5-1208 |
πριν από 11 χρόνια, 3 μήνες |
NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list. |
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3.5-1206 |
πριν από 11 χρόνια, 3 μήνες |
Update iso file cache version. |
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3.5-1205 |
πριν από 11 χρόνια, 3 μήνες |
Fixed split WBFS file size display. (probably) Fixed issue 6222. |
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3.5-1204 |
πριν από 11 χρόνια, 3 μήνες |
Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR... |
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Windows x64
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3.5-1203 |
πριν από 11 χρόνια, 3 μήνες |
ogl: support glsl120 |
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3.5-1202 |
πριν από 11 χρόνια, 3 μήνες |
ogl: one framebuffer per efb2tex texture |
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3.5-1201 |
πριν από 11 χρόνια, 3 μήνες |
Seriously, someone kill me. |
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3.5-1200 |
πριν από 11 χρόνια, 3 μήνες |
Kill me now. |
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Windows x64
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3.5-1199 |
πριν από 11 χρόνια, 3 μήνες |
Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX. |
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Windows x64
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3.5-1198 |
πριν από 11 χρόνια, 3 μήνες |
Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!) |
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Windows x64
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3.5-1197 |
πριν από 11 χρόνια, 3 μήνες |
Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only). |
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3.5-1196 |
πριν από 11 χρόνια, 3 μήνες |
Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects. |
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3.5-1195 |
πριν από 11 χρόνια, 3 μήνες |
Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215. |
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Windows x64
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3.5-1194 |
πριν από 11 χρόνια, 3 μήνες |
D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL) |
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Windows x64
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